Arcade Game Typography
Look at the lettering of arcade games with Toshi Omagari. A playful reference for designers curious about how creative constraints can lead to distinctive typographic forms.
Take a closer look ↗Original The Calmos editorial artwork.
The publisher's cover may differ.
Immerse yourself in the patterns and design language of William Morris. A visual companion for anyone collecting references for textiles, decoration or the relationship between art and everyday objects.
Readers exploring design, with an interest in images, ideas and artistic practice.
Search Amazon · UK ↗You’ll leave The Calmos and buy on Amazon. Check the edition, language and availability there. This link searches for the title; it does not guarantee an exact edition.
Affiliate advertising link. We may earn a commission.
Publisher edition ISBN: 9780500481165
No verified press review is available in our current sources. We’ll add sourced commentary when it is available.
Source checked 2026-10-07. Our descriptions are editorial recommendations, not customer reviews.
Look at the lettering of arcade games with Toshi Omagari. A playful reference for designers curious about how creative constraints can lead to distinctive typographic forms.
Take a closer look ↗Follow colour through the V&A’s design collections. Tim Travis offers a vivid source of ideas for readers interested in how colour shapes objects, environments and visual experience.
Take a closer look ↗Frank Whitford introduces the Bauhaus and its place in art and design. A starting point for understanding a school whose ideas continue to shape the environments around us.
Take a closer look ↗Explore Neville Brody’s graphic language through a multi-voice volume. A source of visual thinking for designers drawn to typography, communication and the boundaries between disciplines.
Take a closer look ↗